Put it on the other side of the map. Basically, reliability indicates the wear and tear on a vehicle. Different objectives are available, some require the player to finish on a certain position in the company ranking list while others require the transportation of a specific amount of cargo.
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This page was last edited on 2 Octoberat Obviously, you must replace a vehicle as it reaches the end of its service life. Allister Brimble  .
As noted earlier, Locomotion uses an enhanced version of the graphics engine that was used in Transport Tycoon a decade earlier. Indeed, Locomotion is billed as the spiritual successor to Transport Tycoon, and that it is, almost down to the bells and whistles.
This means having to purchase a new vehicle, transfer the route of the old vehicle to the new one, and then sell the old vehicle.
Start in the year Upvote 3 Leave Blank. This is a guide for people finding it hard to start a successful transport company in Chris Sawyer's Locomotion. But Locomotion certainly doesn't break any new ground, and its problems aren't as forgivable as those of its year-old predecessor.
Chris Sawyer's Locomotion - Wikipedia
Articles lacking reliable references from October All articles lacking reliable references Articles lacking in-text citations from January All articles lacking in-text citations Articles needing additional references from October All articles needing additional references Articles with multiple maintenance issues Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images Articles needing additional references from August Like Transport Tycoon, Locomotion is a flawed but engaging strategy game.
Warnings Make sure sawyef you do not invest all your resources on one route, especially industrial locomotoin, as occasionally industries close and this can ruin you.
It's a cumbersome process that gets worse when you realize that you'll likely be replacing vehicles almost constantly as your transportation network grows. This section does not cite any sources. Tips It will take you about years in game time to achieve a successful transport company.
There's no way to maintain a vehicle to prolong its service life, and you'll find yourself replacing whole fleets of vehicles after only a handful of game years.
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Include your email address to get a message when this question is answered. Unfortunately, Locomotion also shares some of the interface issues found in RollerCoaster Tycoon--trying to build a road or a railroad can be a frustrating experience that will usually necessitate frequent reloads. The sound and music are also throwbacks to an earlier age--while enthusiastic, there's no masking their synthesizer-like nature.
Also, only use the ship ports if you have a wide enough sea area, make sure that the ship reaches the other port without getting trapped in a whirlpool, they tend to happen in corners or close to land, If this is an issue, consider using the "pass through waypoint" option on a route.
At least, that's the idea in Locomotion, where you must build an epic transportation empire. This article relies too much on references to primary sources. Did this article help you?
Only buy what you can afford. Once your city is quite large and you have a lot of money, then you can build an airport, but don't put the second airport in a near-by town. Those who loved Transport Tycoon may find some of their old feelings rekindled when playing Locomotion.
Chris Sawyer's Locomotion Review - GameSpot
Once you've done all of the above, you should have a successful transport company that's earning quite a lot of income. While many of the scenarios are fictional, some are based on real-world countries such as the United States, Switzerland, and the United Kingdom.
In some cases these objectives have additional limits, such as that the player must finish within a certain time limit. Please help improve this article by adding citations to reliable sources. As in Transport Tycoon, loocmotion of the vehicles that you purchase has a reliability statistic. Chris Sawyer's Locomotion is a video game by independent game developer Chris Sawyer Productions from